Here are the various spells that adventurers may wield. A description of each can be found by selecting the spell.
Acid Blast
Aerial Servant
Aid
Alarm
Amnesia
Arctic Blast
Armor
Banishment
Barkskin
Blackmantle
Blade Barrrier
Bless
Blindness
Blink
Blur
Burning Hands
Call Lightning
Cause Critic
Cause Light
Cause Serious
Charm Person
Chill Touch
Colour Spray
Concentration
Cone of Cold
Conjure Elemental
Continual Light
Corrupt
Cosmo's Arrows of Pain
Create Food
Create Water
Cripple
Crushing Grip
Cure Blind
Cure Critic
Cure Light
Cure Serious
Curse
Dancing Sword
Death Spell
Demon Summon 1
Demon Summon 2
Detect Alignment
Detect Invisibility
Detect Magic
Detect Poison
Dispel Evil
Dispel Good
Dispel Magic
Earthquake
Enchant
Energy Drain
Entangle
Exhaustion
Faerie Fire
Find Familiar
Fire Shield
Fireball
Firestorm
Fist of Stone
Fists of Combustion
Flamestrike
Force Bolt
Forceful Hand
Free Action
Freezing Sphere
Frost Shards
Fumble
Gas Spray
Goodberry
Green Man's Breath
Gust of Wind
Harm
Heal
Healing Light
Hellfire
Heroism
Hold Person
Ice Storm
Identify
Infravision
Invisibility
Invisible Stalker
Levitate
Lightning Bolt
Locate Object
Magic Missile
Magic Vestment
Magical Stone
Major Globe of Invulnerability
Meteor Swarm
Mindwipe
Minor Globe of Invulnerability
Mirror Image
Mystic Spirit
Negative Plane Protection
Pebble to Boulder
Pentagram
Photosynthesis
Photosynthesis 2
Piter's Chain Lightning
Poison
Portal
Prismatic Shell
Prismatic Spray
Protection from Evil
Protection from Good
Refresh
Regeneration
Remove Curse
Remove Poison
Righteous Transformation
Righteous Wrath
Sanctuary
Scribe
Scry
Second Wind
Sense Life
Shield
Shillelagh
Shocking Grasp
Silence
Sleep
Soul Siphoning
Spitting Earth
Stoneskin
Storm Summoning
Strength
Summon
Summon Food
Summon-Swarm
Sunray
Thornflesh
Transport
Ventriloquate
Water Breathing
Water Walk
Weaken
Web
Wither
Word of Recall
Though not spells, the songs of a bard are magical in nature.
Angelic Melody
Hymns of Hatred
March of Porl
Travelling Tune
Verse of Warding
Vitalizing Refrain
Warlord's Chant